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Team 92

Junior Bomb Squad

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2009 - 10 Hot Shot! Game Description

HotShot!is played on a 12'x12' square field with two off-field
scoring goals as shown on the diagram above. Two alliances -
one "red" and one "blue" - composed of two teams each,
compete in matches consisting of a 30-second autonomous
period followed by a two-minute driver-controlled period.
The object of the game is to score more points than your
opponent’s alliance. Points are earned by releasing the balls
from the Ball Chutes in autonomous mode, by shooting balls
into the goals in the center of the field (high or low) in both
autonomous and driver-controlled periods, and shooting balls
into the off-field goals during the last 30 seconds of the match.
Balls scored in the autonomous period will be counted once at
the end of the autonomous period and again at the end of the
driver-controlled period, if they remain in the goal.


The Details:
There are a total of seventy-six (76), 2.875-inch diameter,
plastic balls available at the start of the match. Eight balls are
given to each alliance to pre-load onto their robots in any way
they choose. Sixty balls are loaded into Ball Chutes at the
corners of the field – fifteen per chute. One Bonus Ball is
available to each team, but may only be introduced onto the
field in the last thirty seconds of the match. Each robot will
start on the field in assigned starting positions and will have to
trigger a mechanism to release the balls located in the Ball
Chutes.


The center scoring area has two goals – a low goal and a high
goal that spins around. The low goal is the base for the high
goal and is divided into a red side and a blue side. The high goal
is a basket-like structure with a 9-inch diameter hole into which
balls are scored. Each basket is identified by a red or blue goal
face. The bottom of the hole is 30 inches from the field mat
and there is an Infrared beacon and a 3-inch color panel below
the hole that can be used by the robots for targeting.
The off-field scoring goals are two baskets that measure 15”w x
23”d x 15”h and are placed 4 feet away from the front side of
the playing field. Balls can be shot into these goals only in the
last 30 seconds of the match.


End Game:
The last 30 seconds of the match comprises the End Game.
During the End Game, teams can shoot balls into the off-field
goals. Team Coaches may introduce the 4 yellow Bonus Balls
into the field by placing them into the Ball Chutes. Robots may
then try to score these special balls into any of the three goals
to double the point value of all the balls in that particular goal.


Scoring:

   
Opening up a ball chute during Autonomous period 5 or 10 points based on location
Scoring balls in the high goal 5 points
Scoring balls in the low goal 1 point

Scoring balls in the off-field goal during End Game

Yellow Bonus Balls Double point total of balls scored off-field goal.

Yellow ball itself has no value.

10 points

 For any questions about the Junior Bomb Squad or suggestions, please email admin@juniorbombsquad.org
This was last updated: 11/15/11.